Originally published at: 批判反动游戏《植物大战僵尸》 – 曙光
Critique of the Reactionary Game “Plants vs. Zombies”
Editorial Department of the League of Struggle for the Emancipation of the Proletariat
Editorial Board of League of Struggle for the Emancipation of the Proletariat
 In today's society, various bourgeois toxic games are widely spread among the working people, including confusing games like "Plants vs. Zombies." Many believe it is just a "small game," but "In the current world, all culture or literary art belongs to a certain class, to a certain political line. True art for art's sake, art that transcends class, and art that runs parallel or is independent of politics, do not actually exist."[1]Through our in-depth research and analysis, we have found that "Plants vs. Zombies" contains slander against revolutionary people and blackens the image of revolutionary mentors. It shamelessly promotes the theory of class reconciliation, making it a thoroughly poisonous weed.
First, let us analyze the images of zombies and plants in the game. The zombies' attire, such as overalls, work uniforms, and long pants with leather shoes, are typical of manual laborers and office workers (mental workers). Their weapons (barrels, ladders, iron gates) are tools used by the working people to build barricades against the bourgeoisie, with classic examples being European barricades. Some zombie characters are miners, workers carrying ladders, and other laborers. The image of the flag-waving zombie is even more vicious. In the game, the flag-waving zombie always respects and waves the red flag, leading the zombie army to attack the plants. We all know that the red flag is a symbol of the working people's revolution, "This red flag shines brightly, it is the blood of workers burning, burning on this red flag."[2]
Why do the working people revere this red flag? Because it is a symbol of the Red Army of workers and peasants. Wherever the red flag is planted, the revolutionary beacon fire burns there, and the working people of that place will be liberated. The people waving the flag are the vanguard of the revolutionary masses. They lead by example, taking the lead in attacking the fortresses of reactionary bourgeoisie. There is a touching scene in the defense of the Paris Commune: "Fifteen-year-old Félix Dunan and his fourteen-year-old brother Erneste Dunan... were very brave and tenacious. They were only 100 meters from the enemy, fought fiercely for over an hour, and finally, together with the troops, launched a bayonet charge, occupying the barricades. When the brother planted the military flag on the barricades, he was unfortunately shot and fell. The brother rushed to defend the military flag and also sacrificed his life."[3]
The flag-waving zombie always appears first when the zombie army mobilizes, leading the charge with the red flag, and other zombies follow this banner to launch a full attack. From this, it is clear what class zombies represent in the game; it is already obvious.
Next, let's examine the images of plants in the game. Most of the plants are modeled after modern weapons, and there are also steel spikes and weed whackers based on barbed wire and tanks. At the same time, these plants are thoroughly loyal puppets of the bourgeoisie, never defecting or fearing death, constantly firing fiercely. Their images are a fusion of humans and weapons. We know that no thought can be divorced from reality or serve reality. The essence of these puppets is to regard soldiers as slaughtering machines that can be commanded by the bourgeoisie. The entire game promotes killing all zombies with a variety of weapons and advocates weaponism. In fact, weapons are ultimately controlled by people. Even the most advanced equipment cannot defeat the revolutionary people, no matter how rotten the imperialists are.
From this, it is evident that behind this so-called "non-political game," lies the extreme bloody and brutal counter-revolutionary slaughter of the bourgeoisie in reality. The game produced by PopCap is precisely catering to the bourgeoisie's desire to cultivate loyal fascist minions, beautifying bourgeois counter-revolutionary slaughter as "Plants vs. Zombies." For a long time, this game has confused many petty bourgeoisie, allowing them to indulge in this "non-political" game and spontaneously spread reactionary art that opposes the proletariat, further making them indifferent to the bloody repression of reaction in reality, even deriving pleasure from it.
"Plants vs. Zombies" not only decorates the bourgeoisie's counter-revolutionary slaughter as a confrontation between plants and zombies, but also inherits the anti-communist background of its idol, EA, viciously attacking the great revolutionary mentor Lenin, and elevating the image of imperialist arms dealers infinitely.
 One of the main characters in the game—Dr. Zombie King—slanders the highly revered image of Lenin, the mentor of the world's working people, with innuendo. Dr. Zombie King is the only intelligent zombie on the zombie side, "ruling and dictating" the zombies, ruthlessly making others die for him. Isn't this the relationship between the revolutionary leader and the masses in the eyes of the ruling exploiting class, who see themselves as superior and clever? If this is not enough, the background of the game shows that Dr. Zombie King "obtained a degree in death studies in two years" and Lenin "graduated with honors from the Law Department of St. Petersburg University in two years," plus the appearance of Dr. Zombie King's high forehead, which clearly points to the revolutionary mentor Lenin. The most conclusive evidence is that the mini-game levels "Dr. Zombie King's Revenge" in "Plants vs. Zombies" and the game "Yurie's Revenge" in the "Red Alert" series, which slanders Lenin, share the same name.Another main character in the game, Crazy Dave, undoubtedly represents imperialist arms dealers. According to the background, on one hand, he "invented plants to fight the zombie army," "is an excellent businessman," "the zombie outbreak made his wallet fat," and "his store's goods are very expensive"; on the other hand, he "taught players how to fight zombies" and "once others are surrounded by zombies... he will unhesitatingly distribute his goods to those in need."[4]
But just through our analysis of zombies, it is not difficult to see what kind of killer Crazy Dave is! In reality, such people would actively research various reactionary suppression methods, manufacture slaughter tools, and make huge profits during the era of proletarian revolution. They would also actively aid the ruling class, terrified by the revolutionary fire burning across the world, to maintain capitalism at all costs, bloody suppress all revolutions worldwide, and pursue their heinous goal of destroying the nation and perpetuating their rule. Therefore, imperialist arms dealers are the pillars of imperialism, leeches that suck blood from the world’s people! Yet, this Crazy Dave, representing such reactionary forces, is portrayed in the game as a "great benefactor" saving the country and the people, which is utterly nauseating and a blatant inversion of black and white!
Crazy Dave's invention of "plants to fight the zombie army" reflects the dying imperialist's delusional dream in its death throes. But the mighty tide of history is unstoppable; capitalism will inevitably perish, and socialism will inevitably triumph. The arrogance of the bourgeoisie in the game can never find any way to save their doomed fate in reality.
If the previous imperialists' reckless slander of the working masses is a hard sword flaunted to show their strength, then the joint dance of plants and zombies after passing the level is a soft sword filled with decadent tunes. After brutal repression of revolution, the bourgeoisie will put on a hypocritical face, promote the fallacious "Three Harmonies and Two Completes"[5], and lull the nerves of the working people, allowing themselves more time to comfortably rule over the people and suck their blood, while preparing stronger forces to suppress the upcoming revolution. But their schemes will never succeed in reality. The working people under the leadership of the Communist Party will never be willing slaves, nor will they dance the "swaying dance"[6] begging for mercy! "They climb out of the ground, wipe the blood off their bodies, bury their comrades' corpses, and continue fighting."[7] Any reactionary fantasies of the bourgeoisie or illusions that the people will submit to their reactionary rule will be ruthlessly shattered by reality. Let the bourgeoisie go mad! Let those worthless souls cry! Let the ruling class tremble before the Communist revolution!
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Mao Zedong: "Talks at the Yan'an Forum on Literature and Art," Selected Works of Mao Zedong, Volume 1, People's Publishing House, 1967. ↑
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Soviet song "Red Flag." ↑
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Peking University Department of International Politics: "History of the International Communist Movement (Volume 1) (Draft for Comments)," Commercial Press, 1976. ↑
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Three Harmonies and Two Completes: The "peaceful coexistence" between capitalist and socialist countries, the "peaceful competition" between capitalist and socialist systems, and the "peaceful transition" from capitalism to socialism, called "Three Harmonies," proposed by Khrushchev at the 20th Congress of the CPSU in 1956; additionally, Khrushchev's 1961 proposal of "All-People State" and "All-People's Party," called "Two Completes." Khrushchev's entire revisionist theory system is called the "Three Harmonies and Two Completes" theory. ↑
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To slander laborers and promote the reactionary class reconciliation fallacy of "Three Harmonies and Two Completes," the game deliberately designs a hypocritical scene at the end of the level where zombies and plants dance the "swaying dance," implying that even if the bourgeoisie massacres the working people, they will not resist but dance the decadent reactionary "swaying dance" together under bourgeois influence. The game trivializes the blood feud between the two classes with a chaotic "swaying dance" banquet, which is extremely vicious. ↑
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Mao Zedong: "On the United Front," Selected Works of Mao Zedong, Volume 1, People's Publishing House, 1967. ↑
